Doom Clone
A downloadable game for Windows
I made this prototype as a programming practice using a heavily modified version of the DoomLoader Project and assets from Freedoom.
CONTROLS
- WASD - Moving
- E - Use / Restart
- Space - Jump
- Ctrl - Duck
- Left Click - Shoot
- Numpad - Change weapons
- Esc - Menu
RESOURCES
Freedoom:
Managed Doom Project (For enemy behavior):
https://github.com/sinshu/managed-doom
DoomLoader for Unity (As a base):
https://www.doomworld.com/forum/topic/98682-doomloader-for-unity/
Matt Mirrorfish's Pluggable AI (State Machine):
https://learn.unity.com/tutorial/pluggable-ai-with-scriptable-objects
VeryHotShark's First Person Controller (Character Controller):
https://github.com/VeryHotShark/First-Person-Controller-VeryHotShark
Richard Schembri's DoomStyleAnimatedBillboard (Eight directional billboards):
https://github.com/richardschembri/DoomStyleAnimatedBillboard
Reikall's Doom Voxels (Voxel art):
Download
Install instructions
Unzip the file and open the exe.
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