A downloadable game for Windows

I made this prototype as a programming practice using a heavily modified version of the DoomLoader Project and assets from Freedoom.

CONTROLS

  • WASD - Moving
  • E - Use / Restart
  • Space - Jump
  • Ctrl - Duck
  • Left Click - Shoot
  • Numpad - Change weapons
  • Esc - Menu

RESOURCES

Freedoom:

https://freedoom.github.io/

Managed Doom Project (For enemy behavior):

https://github.com/sinshu/managed-doom

DoomLoader for Unity (As a base):

https://www.doomworld.com/forum/topic/98682-doomloader-for-unity/

Matt Mirrorfish's Pluggable AI (State Machine):

https://learn.unity.com/tutorial/pluggable-ai-with-scriptable-objects

VeryHotShark's First Person Controller (Character Controller):

https://github.com/VeryHotShark/First-Person-Controller-VeryHotShark

Richard Schembri's DoomStyleAnimatedBillboard (Eight directional billboards):

https://github.com/richardschembri/DoomStyleAnimatedBillboard

Reikall's Doom Voxels (Voxel art):

https://www.moddb.com/mods/reikalldoomvoxels

Download

Download
DoomClone.zip 89 MB

Install instructions

Unzip the file and open the exe.

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